Rut Opacity 100%
Scales all ruts (depth & height) for display + export
Rut Presets
Painting new ruts. Select a rut in the Layers tab to reshape it.
Rut Shape - Depth (channel)
Depth 0.10m
How far the channel digs down
Depth Width 0.60m
Thickness of the bottom (dug) part
Depth Sharpness 0.05
Round Sharp
Depth Edge 0.40m
Rounds the channel's outer wall (0 = sharp cliff)
Rut Shape - Height (berm)
Height 0.24m
How tall the raised lip/berm is
Height Width 0.20m
Thickness of the top (raised) part
Height Sharpness 0.55
Round Sharp
Fade 1.70m
Outer edge blend distance (berm)
Draw Stroke
Strength 100%
Smooth 0.20m
Gaussian blur radius applied after stroke
Taper 5.00m
Ends fade in/out to ground over this distance (0 = off)
Smooth / Erase Brush
Brush Size 2.00m
Hardness 0.50
Soft edge Hard edge
Smooth Amount 60%
How strongly the Smooth tool flattens
terrain

No heightmap loaded

Import a grayscale PNG heightmap. White = highest point, black = lowest point.

3D Preview WIP
drag: orbit · scroll: zoom · space / shift / right-drag: pan
Import a heightmap to see the 3D ground.
Map Dimensions
Import a heightmap PNG to get started.
Heightmap View
Zoom 100%
Relief Strength 2.5×
Shaded relief view: lights the terrain by slope so ruts show on bright peaks (view only)
Reference Overlay
Show a texture / path image on top for tracing. Does not affect the heightmap or export.
Opacity 60%
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